Hoard of the dragon queen pdf download






















Each creature in the elementals space must make a DC 13 Strength saving throw. On a failure, Claw. If a thrown target strikes an object, such as a Tail. If the target is thrown at another Frightful Presence.

Each creature of the dragons choice that creature, that creature must succeed on a DC 13 Dexterity is within feet of the dragon and aware of it must succeed saving throw or take the same damage and be knocked prone. A creature can repeat the saving throw at the end of bludgeoning damage and isnt lung away or knocked prone.

Cold Breath Recharge The dragon exhales an icy blast in a foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 12d8 cold damage on a failed save, or half as much damage on a successful one. Hoard of the Dragon Queen Monsters 5 Not for resale. Assassin Actions Medium humanoid any race , any non-good alignment Multiattack. The assassin makes two shortsword attacks. Armor Class 15 studded leather Shortsword.

During its irst turn, the assassin has advantage Armor Class 12 leather armor on attack rolls against any creature that hasnt taken a turn. These stat blocks can be used to represent both human and nonhuman NPCs, and can be customized Berserker as you see it.

Medium humanoid any race , any chaotic alignment Racial Traits. You can add racial traits to an NPC. For example, a halling druid might have a speed of 25 feet and Armor Class 13 hide armor the Lucky trait. For more on racial traits, see the Players Speed 30 ft. Spell Swaps. Languages any one language usually Common Armor and Weapon Swaps.

At the start of its turn, the berserker can gain Magic Items. The more powerful an NPC, the more advantage on all melee weapon attack rolls during that turn, likely it has one or more magic items in its possession.

An but attack rolls against it have advantage until the start of its archmage, for example, might have a magic staf or wand, next turn. Giving an NPC a potent damage-dealing magic item could alter its challenge Actions rating. Magic items, as well as adjusting a creatures Greataxe. Hoard of the Dragon Queen Monsters 6 Not for resale. Bullywug Crocodile Medium humanoid bullywug , neutral evil Large beast, unaligned. Speed 20 ft. The bullywug can breathe air and water.

Hold Breath. The crocodile can hold its breath for 15 minutes. Speak with Frogs and Toads. The bullywug can communicate Actions simple concepts to frogs and toads when it speaks in Bullywug. The bullywug has advantage on Dexterity creature. Until this grapple ends, the target is restrained, and the crocodile cant bite another target.

Standing Leap. The bullywugs long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. Cultist Actions Medium humanoid any race , any non-good alignment Multiattack. The bullywug makes two melee attacks: one with its bite and one with its spear.

Armor Class 12 leather armor Hit Points 9 2d8 Bite. Speed 30 ft. The cultist has advantage on saving throws Armor Class 10 against being charmed or frightened. Hit Points 4 1d8 Speed 30 ft. Actions Scimitar. Actions Bite. Hit: 2 1d4 piercing damage. Hoard of the Dragon Queen Monsters 7 Not for resale. Doppelganger Elk Medium monstrosity shapechanger , neutral Large beast, unaligned.

Speed 50 ft. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target Shapechanger. The doppelganger can use its action to takes an extra 7 2d6 damage. If the target is a creature, it polymorph into a Small or Medium humanoid it has seen, or must succeed on a DC 13 Strength saving throw or be knocked back into its true form. Its statistics, other than its size, are the prone. Any equipment it is wearing or carrying isnt transformed.

It reverts to its true form if it dies. Actions Ambusher. The doppelganger has advantage on attack rolls Ram. Surprise Attack. If the doppelganger surprises a creature and Hooves.

Actions Multiattack. The doppelganger makes two melee attacks. Read Thoughts. The doppelganger magically reads the surface thoughts of one creature within 60 feet of it.

The efect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelgangers concentration isnt broken as if concentrating on a spell. While reading the targets mind, the doppelganger has advantage on Wisdom Insight and Charisma Deception, Intimidation, and Persuasion checks against the target.

Hoard of the Dragon Queen Monsters 8 Not for resale. Ettercap Gargoyle Medium monstrosity, neutral evil Medium elemental, chaotic evil. The ettercap can climb diicult surfaces, Challenge 2 XP including upside down on ceilings, without needing to make an ability check. False Appearance. While the gargoyle remains motionless, it is Web Sense. While in contact with a web, the ettercap knows the indistinguishable from an inanimate statue.

Actions Web Walker. The ettercap ignores movement restrictions Multiattack. The gargoyle makes two attacks: one with its bite caused by webbing. The ettercap makes two attacks: one with its bite and one with its claws. The target must succeed on a DC 11 Constitution saving throw Giant Centipede Small beast, unaligned or be poisoned for 1 minute.

The creature can repeat the saving throw at the end of each of its turns, ending the efect on itself Armor Class 13 natural armor on a success. Hit: The creature is restrained by webbing. As an action, the restrained creature Senses blindsight 30 ft. The efect ends if the webbing is destroyed. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Hoard of the Dragon Queen Monsters 9 Not for resale. The frog can breathe air and water. Spider Climb. The spider can climb diicult surfaces, including upside down on ceilings, without needing to make an Standing Leap. The frogs long jump is up to 20 feet and its ability check.

Web Sense. While in contact with a web, the spider knows the Actions exact location of any other creature in contact with the same web. Web Walker. Until this grapple ends, the target is restrained, and the frog cant bite another target.

Actions Swallow. The frog makes one bite attack against a Small or Bite. The swallowed target is DC 11 Constitution saving throw, taking 9 2d8 poison damage blinded and restrained, it has total cover against attacks and on a failed save, or half as much damage on a successful one.

The frog can have only target is stable but poisoned for 1 hour, even after regaining hit one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained Web Recharge Hit: The target is restrained by webbing.

As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can Giant Lizard also be attacked and destroyed AC 10; hp 5; vulnerability to Large beast, unaligned ire damage; immunity to bludgeoning, poison, and psychic damage. Senses darkvision 30 ft. Hoard of the Dragon Queen Monsters 10 Not for resale.

Gray Ooze Medium ooze, unaligned Claws. The ooze can move through a space as narrow as 1 inch wide without squeezing. Actions Corrode Metal. Any nonmagical weapon made of metal that Spear. If its penalty drops to 5, the weapon is destroyed.

Alternatively, use the orc stat block. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock. Helmed Horror Medium construct, neutral.

Actions Armor Class 20 plate, shield Pseudopod. The helmed horror has advantage on saving Senses darkvision 60 ft. Reviews of the Hoard of the Dragon Queen So far concerning the e-book we've Hoard of the Dragon Queen PDF responses people never have but quit their particular writeup on the game, or otherwise not make out the print yet. To PDF this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen.

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