The Legacy of Kain places you behind the fangs of one of history's most fabled monsters—Kain, a vampire. Now you didn't start out life as a vampire, no sir. At one time in your life, you were an average, ordinary dude. But, after being brutally slain, you make a deal with a Necromancer to give you another chance at life. Being the generous fellow that he is, the Necromancer grants your wish with one minor condition.
He returns you as a vampire with the mission of finding the guilty party that removed you from the earth to return the favor. Only then will you be free of your thirst for blood and become human again. This quest takes you through seemingly endless worlds with upwards of different enemies scattered throughout.
Use multiple weapons, armor, spells and even morph to four different forms to help your journey. The Legacy of Kain boasts 25 minutes of full motion animations, hours of gameplay and tons of blood.
Be warned. This game carries a MA rating and earns every bit of it. If you get squeamish just thinking about blood, then I suggest you pop in Crash Bandicoot and let this one go, but if Loaded and Mortal Kombat are up your alley, get ready!
As mentioned above, you play Kain, a human-turned-vampire. As fable has us believe, vampires survive on one thing: blood. This holds true for Kain. Your main objective as Kain the vampire is to find and kill the demon that killed you. Since vampires are also feared as evil, all of the people you meet on your journey will try to kill you. The only way to refill your depleting life supply is to drink their blood.
You start your adventure equipped with armor and a sword. With only these for protection, you venture out into the cold world to begin your search. Immediately, you face your first battle.
Take your time and learn the controls. They're very helpful and often situated to reach areas Kain cannot. So show your gratitude by not killing all their cousins and friends in town. Ah, what the heck, go ahead. Kain was never much for gratitude, anyway. Crystal has finally perfected their trademark adventure-game model. Sexy gothic environments? Polished voice acting conveying a cool story? Solid combat model? That's right. Soul Reaver victims, the fighting is actually decent in Blood Omen 2.
It still likes you to default to a three-hit slashfest to get through most of the game, but a boatload of weapons and special attacks open up some pleasing possibilities for dispatching Kain's opponents. It's a good time overall, but as the writers of Air Bud 2: Golden Receiver know, perfecting a model that's flawed to begin with only magnifies its intrinsic problems.
I wish this game would get off its damn rails and let stuff happen that isn't necessarily in the script. Only buildings you have to enter are unlocked, there's always just a single path from one area to the next, etc. You've got no choices at all in this game, and that seriously diminishes the fun. Even the puzzles all have a single solution that you figure out immediately, but you've still got to go through five minutes of trivial motions just to move on.
The sweet Dark Gifts Kain obtains are just begging for some latitude at the hands of the player but are given none. If you're going to let me possess a peasant, I need to be able to walk him off a foot-high ledge to his demise, end of story.
It's too bad, a little innovation could have made this good game great. Some kids aspire to be an astronaut or a cop when they grow up. I've always wanted to be a vampire. So when it comes to the LoK series, where being an undead badass is basically half the fun, I'm a cheap and easy date. With all your super-human abilities, BOa takes unholy vampiric pleasures to near-guilty levels.
There are eight characters you must go after, and the first is the mentalist Nupraptor. In Blood Omen you have the opportunity to use spells most commonly found in caverns. These range from offensive spells that cause your enemy to implode, to more harmless and practical spells that light up a room or transport you back to your crypt.
There are also transformation spells that can morph you into a wolf or a bat, for example. So what does a wolf have to do with a vampire? To cast spells, you need mana. Mana is replenished by acquiring little blue balls. The game does have some unusual features. For instance, rain or water hurts the vampire. Maybe it rains holy water, who knows? The combat mode is pretty buggy.
Even if you play often, you will find it difficult to hit an enemy. This is because you can only thrust your sword in four directions: front, back, left and right. You can use the numpad keys for more control, but I found this hard and decided to stick to the normal arrow keys. Another weird fact is that any commoner can hit AND hurt you. So it is a myth that vampires are invulnerable to physical hits. This game is not easy.
The enemies are strong, even though they have a hard time hitting you. The same combat bug applies to them. If you are hurt, you can either use a spell or feast upon the blood of the prisoners you'll come across in almost every cavern.
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