Zelda twilight princess hd download wii iso






















In fact, the story line takes place a few decades after Ocarina's, although the Link that you control is, in the words of Director Eiji Aonuma, 'a new Link.

This twilight holds bizarre mysteries: When Link steps into it, he transforms into a wolf, handing players an all-new array of attacks and special abilities to master. Sadly, the version I played did not feature any sections in which Link became his lupine alter ego, but luckily, I still witnessed plenty of gameplay variety. In the game's initial village, I wasted plenty of time messing around as 'Cowboy Link,' herding goats on my trusty horse, canoeing downstream, tracking down lost puppies, gliding around with chickens, summoning my pet hawk to knock down a beehive, practicing my swordplay on a dummy, and exploring hidden nooks and crannies in the peaceful hamlet.

I'm always amazed by how much enjoyment Nintendo can pack into a tiny, tranquil little town. Dramatic stuff, indeed. All of that felt like a warm-up for the true meat of a Zelda experience--a complex, engaging dungeon. Spelunking through this Forest Temple reminded me of what's so amazing about the series' labyrinths: Each one offers a cleverly designed location, plenty of enemies to smite, tricky puzzles to solve, and well-hidden secrets to uncover.

This one adds two extra elements to further deepen the fun: First, Link recruits a band of helpful monkeys to swing him across expansive pits, and second, he also discovers a new toy, the Gale Boomerang, that can hit multiple targets with tiny whirlwinds.

You'll have to master these new techniques to reach the dungeon's boss, a colossal, man-eating plant that, in proper Zelda tradition, requires a fair amount of mental prowess to defeat. Now, the hardest part will be waiting until November to reenter this enchanting world This little Link has legs, and we're not talking about the ones wearing the booties--Nintendo's tales of elfin heroism in the face of unspeakable evil just never seem to get old.

When we first heard that an upcoming Zelda adventure would star a young, cartoony-looking Link, we grumbled with the worst of them. Then Wind Waker came out. Aside from some boring moments piloting a dinghy, it is nearly perfect. Seeing as how the Zelda series ran away with the popular vote and Link's cameo in the Cube version of Soul Calibur II helped make that game a best-seller, we're apparently not the only ones in touch with our inner elf.

Ultimate moment: In Wind Waker, it has to be your first visit to Hyrule Castle, which is on the ocean floor, frozen in time. Everything is black and white, with statue-like guards caught in midarmpit scratch. It's one of the eeriest moments in any game we've ever played. And then you pull the Master Sword from the stone, time starts ticking again, and all hell breaks loose Expect to be a monumental year for the pointy-eared lad in green tights.

They're both GBA-connectivity minigames, of sorts, that Nintendo will probably sell for cheap. Expectations don't get much higher then they do for a new Zelda game on a new console, especially one as unique as the Wii. If you were expecting a fundamentally different Zelda game based on the unique opportunities of the Wii, you might be a little disappointed.

If however you were expecting another excellent Zelda game that doesn't stray far from the series' conventions then you'll be more then happy with Twilight Princess. The Legend of Zelda: Twilight Princess like most of the installments in the series recounts the tale of a young boy who through a twist of fate becomes involved with a Princess named Zelda and tasked with saving the land of Hyrule.

This time Link has to thwart calamity in the form of an encroaching darkness that is slowly pulling Hyrule into the twilight realm. To accomplish this goal you'll delve into elemental temples, solve a myriad of cleverly designed puzzles, engage in exciting combat and traverse the shadow realm in the form of a blue eyed wolf.

Its familiar territory, yet there are enough interesting twists to keep the game fresh for the 40 or so hours it'll take to finish. You can check your minimap on the screen, as well as switch items on the fly without pausing the game.

If you prefer, the game also features Wii U off-screen support. Nintendo has also sprinkled around collectible Zelda-themed Miiverse stamps, which can be used to add some flair to Miiverse notes. As with the Ocarina of Time and Wind Waker HD remakes, Nintendo altered the game in spots, correcting common complaints from the original Twilight Princess , and generally made the pacing of the game more amenable to modern players.

Switching between human and Wolf Link, for example, can be triggered with a single button press. Since you need to switch between forms frequently for both puzzles and combat, it should be a huge time-saver. Link will also have a larger wallet at the beginning of the game. Other fixes apply directly to specific parts of the game. A new item, the Ghost Lantern, helps Link find lost poe souls hidden throughout the world. Though the ghosts are a collectible throughout the game, they are introduced during a specific, potentially frustrating mission.



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