MrEsquire this depends on Google. We've reported bugs, they are being addressed. Yury-Habets , Oct 23, Joined: Jun 24, Posts: Trys10Studios , Oct 24, Joined: May 17, Posts: Ah, so that is why it wasn't building Yury-Habets , Oct 26, Joined: Mar 13, Posts: 8.
Changing JDK from 9 to 8 works for me. Failed to compile resources with the following parameters: -bootclasspath Thank you Yury-Habets. Foysal-Ahmed-Emon , Jan 17, Joined: Dec 31, Posts: 1. Joined: May 2, Posts: 11, JeffDUnity3D , Jan 19, Yury-Habets likes this. Joined: Jun 27, Posts: 1, Unity Guys, the tutorial on setting up android for unity is broken and no longer works.
Anyone have a decent working set of instructions on how to instal the Android SDK that doesn't involve AndroidStudio please. Particularly this step fails: Double click the file called android to run it. JuliusM , Jan 29, I would prefer to use AndroidStudio but there are no instructions on how to integrate it into the Unity build process. I must be really thick. I'm trying to tell you the instructions for building Android in Unity don't work.
They must be out of date. I can't find it anywhere. Does anyone have an up to date step by step instructions for how to install the Android SDK that Unity needs to build to Android. Bear in mind if I knew how to do these things I wouldn't be needing Unity to do it for me.
It says "Checked with 5. I added a task for our team to do so. Yury-Habets , Feb 9, Joined: Sep 9, Posts: I've got this now. I have Unity I set the toolset to, well, I've tried everything. I still get the 'Unable to get target list This is not a fix, it's a bodge with a bit of sticky tape and a couple of staples.
For example: import com. Interstitial ads example import com. Rewarded video ads Rewarding players for watching ads increases user engagement, resulting in higher revenue.
Rewarded video example import com. Once you've implemented your button, add a script with the following code, where showAdButton is a button configured in the View: import androidx. AppCompatActivity; import android. Bundle; import android.
View; import android. Button; import com. Script implementation Note : You must initialize Unity Ads before displaying a banner ad. Bundle; import com. UnityAds; import com. BannerView; import com. UnityBannerSize; import android. Log; import android. ViewGroup; import android. Button; import android.
Banner position You can place the banner view object into your view hierarchy, just like you would any other view. Testing Prior to publishing your game, enable test mode by following these steps: From the Monetize Dashboard , select your Project.
We will need to download the Unity editor and the Android Build Support, in figure 5 are selected the necessary packages. By clicking on Browse, we indicate the path of these two development kits. The default installation path of the Android SDK is shown in figure 7, please note that the AppData folder could be hidden.
Now we must tell Unity the type of platform we want to export to, in this case Android. In this window we select the option Android and click on Switch Platform, with this Unity makes a background work and after a moment the project is already adapted to work with Android.
Before creating a compilation we need to set up a few more things. Here we can enter our brand, the name of the game, icons, Google Play keys, among other things.
This is mostly to differentiate our application from all others in existence. It does not need to match a web domain. In figure 13 we see that I simply used the name: com. This package name will appear for example in the Android folder of our device. Add a comment. Active Oldest Votes. Quate from Unity 5. Other things I recommend you try before updating: 1.
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